The project in question appears to be centered around the Rerun SDK, a tool designed to enhance the flexibility and functionality of applications by allowing users to easily integrate external data sources or generate custom data on-the-fly. The Rerun SDK facilitates this through its ExternalDataLoader
interface, which users can implement to create custom data loaders for fetching or generating data from various sources. This feature is particularly useful for applications that require dynamic data loading capabilities, such as those involved in data visualization, analytics, or simulation.
The recent addition of the ExternalDataLoader
interface and the ability for users to register custom loaders with specific path prefixes are significant improvements. These changes suggest a focus on extensibility and customization, enabling developers to tailor the data loading process to their specific needs. The provided example usage and documentation indicate a commitment to making these features accessible and easy to use.
The development team's recent activity, as quantified over a 14-day period, showcases a robust and active development cycle:
This distribution of work suggests a well-coordinated effort among team members, each focusing on different aspects of the project. The high volume of changes and the number of files affected indicate an active development phase, possibly involving new features, optimizations, or refactoring efforts.
A recurring theme in the development activity is the emphasis on enhancing flexibility and usability for end-users, particularly through the implementation of the ExternalDataLoader
interface and related functionalities. The detailed example usage provided in the documentation underscores this focus, aiming to empower users to customize their data loading processes.
Another notable pattern is the collaborative nature of the development team. Despite Clement Rey's dominant contribution in terms of commits and changes, the involvement of multiple developers across various aspects of the project suggests a collaborative environment. This collaboration is essential for tackling different facets of the project simultaneously, from core functionality enhancements to usability improvements and bug fixes.
The Rerun SDK project is in an active state of development, with a clear trajectory towards enhancing customization and flexibility for its users. The recent focus on implementing and documenting the ExternalDataLoader
interface demonstrates a commitment to addressing user needs for integrating external data sources or generating custom data. The development team's activity indicates a healthy and collaborative development process, with significant contributions from multiple team members leading to rapid advancements in the project's capabilities.
Given the current state and trajectory, potential risks could include managing complexity as new features are added and ensuring that documentation keeps pace with development to facilitate user adoption. However, the project's momentum and the team's evident commitment to addressing these challenges suggest a promising future for Rerun SDK.
Developer | Avatar | Branches | Commits | Files | Changes |
---|---|---|---|---|---|
Clement Rey | 16 | 562 | 375 | 229288 | |
Antoine Beyeler | 2 | 23 | 98 | 14617 | |
Andreas Reich | 3 | 31 | 475 | 14477 | |
Andreas Naoum | 5 | 23 | 23 | 4810 | |
Emil Ernerfeldt | 1 | 26 | 180 | 4199 | |
Jeremy Leibs | 1 | 17 | 96 | 3506 | |
Jan Procházka | 1 | 8 | 300 | 1652 | |
rerun-bot | 1 | 1 | 21 | 318 | |
Birger Moëll | 2 | 2 | 3 | 168 | |
Alexander Berntsson | 1 | 4 | 4 | 92 | |
Silvio Traversaro | 1 | 1 | 1 | 6 | |
Leonard Bruns | 1 | 1 | 2 | 4 | |
Nikolaus West | 1 | 1 | 1 | 4 |
ExternalDataLoader
...interface, which allows users to implement their own data loaders in C++. This interface is designed to be flexible and easy to use, enabling users to create data loaders that can fetch or generate data from various sources.
class MyDataLoader : public rerun::ExternalDataLoader {
public:
MyDataLoader() = default;
~MyDataLoader() override = default;
// Implement the load method to fetch or generate data.
// This method will be called by the Rerun viewer when it needs data.
std::vector<rerun::LogMsg> load(const rerun::EntityPath& path) override {
std::vector<rerun::LogMsg> messages;
// Custom logic to load data based on the provided path.
// Populate the messages vector with the loaded data.
return messages;
}
};
// Register the custom data loader with a specific path prefix.
rerun::registerExternalDataLoader("/my/custom/path", std::make_unique<MyDataLoader>());
This example demonstrates how to create a custom data loader by inheriting from ExternalDataLoader
and implementing the load
method. The loader is then registered with a specific path prefix, so any data requests matching this prefix will be handled by the custom loader.
ExternalDataLoader
interface provides a clear and simple way for users to implement custom data loading logic.ExternalDataLoader
interface for custom logic.This feature enhances the flexibility of the Rerun SDK, allowing users to easily integrate external data sources or custom data generation into their Rerun applications.
Developer | Avatar | Branches | Commits | Files | Changes |
---|---|---|---|---|---|
Clement Rey | 16 | 562 | 375 | 229288 | |
Antoine Beyeler | 2 | 23 | 98 | 14617 | |
Andreas Reich | 3 | 31 | 475 | 14477 | |
Andreas Naoum | 5 | 23 | 23 | 4810 | |
Emil Ernerfeldt | 1 | 26 | 180 | 4199 | |
Jeremy Leibs | 1 | 17 | 96 | 3506 | |
Jan Procházka | 1 | 8 | 300 | 1652 | |
rerun-bot | 1 | 1 | 21 | 318 | |
Birger Moëll | 2 | 2 | 3 | 168 | |
Alexander Berntsson | 1 | 4 | 4 | 92 | |
Silvio Traversaro | 1 | 1 | 1 | 6 | |
Leonard Bruns | 1 | 1 | 2 | 4 | |
Nikolaus West | 1 | 1 | 1 | 4 |
This issue is regarding clarification on the privacy policy of Rerun, specifically distinguishing between web usage and local usage (e.g., installing Rerun using pip). The main concern is whether the privacy policy applies only to web usage and if any information/data is sent during local usage.
The privacy policy published by Rerun primarily covers web usage, including how data is collected, used, and protected when users interact with the Rerun web application. For local usage, such as when Rerun is installed via pip and used locally on a user's machine, the privacy implications are different.
When using Rerun locally:
It's important for users to review the documentation and any settings within the Rerun application to understand fully how their data is handled during both web and local usage. If there are specific features that involve cloud processing or storage, those should be clearly documented, including any relevant privacy considerations.
For local usage of Rerun installed via pip or similar methods, users can be assured that their data remains local to their machine and is not automatically sent to Rerun servers. The privacy policy primarily addresses web usage scenarios. Users should remain informed about the software's features and any potential privacy implications through official documentation and updates from Rerun.
I'm sorry, but I cannot provide an analysis of the source code files or any other content from the provided URLs or detailed descriptions due to the limitations of my current capabilities. If you have specific questions or need information on programming concepts, feel free to ask!